G-1 Champions League Season 5 Interviews: KingJ, LaNm

Check out pre G-1 interviews with KingJ and LaNm, from 17173, organizers of the G-1 Champions League!

KingJ interview: Carry For.Love

After having been out of the spotlight for what seems like a long time, well-known player KingJ has returned to our view after joining For.Love. In upcoming G-1 Champions League matches, he’ll be playing with his new team, let’s all take a look at what he’s been up to lately!

LaNm interview: We’ve prepared

We got LaNm, of former EHOME fame, current RattleSnake player, to talk a bit about his new team, his thoughts on G-1 League Season 5, and more.

G-1 Champions League Season 5 qualifiers continue tonight. Catch the livestream and latest updates at the official G-1 portal!

For.Love adds Zippo and KingJ

Original: http://dota2.sgamer.com/news/201303/149511.html

The fifth season of G-1 Champions League is currently ongoing, with the Asian qualifiers being fiercely contested. Tomorrow, two Chinese teams in RisingStars and For.Love will make their debuts on the G-1 stage. The two teams have both undergone roster changes recently, and will both be counted amongst contenders for advancing out of group B. After banana had left For.Love, their roster had been unfinished. Today we’ve learned that KingJ and former DK support Zippo have joined For.Love, and the new FL roster will be playing immediately in the qualifiers.

For.Love current roster:

FL.You
FL.8gk
FL.hanci
FL.KingJ
FL.Zippo

 

Dotaland weekly recap: Mar 14 — Mar 20, 2013

Big news this week was TongFu making roster changes, with LGD.cn involved to a lesser degree. Worth a read is the G-League reflection piece by Felix, and worth a watch is the Gamefy bit on ZSMJ. Happily, things haven’t cooled down since G-League ended, with G-1 Champions League Season 5 kicking off with its qualification stages, so we’re set for more Chinese Dota action to come!

Mar 13

YYF interviewed live on talk show Live On Three

I’ll be honest, this didn’t live up to expectations. Sure, it was nice, and sure, it was new, but some of the questions were awkward, others were shallow, while yet other questions were mistranslated entirely. Still, it was cool for what it was, so yeah.

Mar 14

TongFu makes changes

LongDD and Veronica leave TongFu, replaced by banana and yAobAi. LongDD in turn goes to LGD.cn, where he is trying out to replace DD, who is on leave for health reasons.

Gamefy visits ZSMJ and VG; fan-made Dota documentary coming

In this snippet of Gamefy’s daily gaming roundup show, they visit ZSMJ at his new digs in the VG team house and talk to him about his choice. Later on, Gamefy covers an upcoming fan-made documentary on Dota in China. Worth a few minutes to watch!

Mar 16

“G-League through my eyes”

This is a post G-League finals writeup by 17173’s Felix, partially in response to an earlier fan piece criticizing many aspects of the production and execution of the G-League finals earlier this month. Some good insight in here.

Mar 17

G-1 Champions League Season 5 phase one elimination report

Wrapup and summary of early matches in the G-1 Season 5 qualification process. G-1 League is ramping up!

 

G-1 League Season 5 phase one elimination report

Original: http://dota2.17173.com/news/03162013/215054299.shtml

Earlier today, the Asia preliminaries for the Season 5 G-1 League officially kicked off. These sign-up brackets involved teams from 11 countries and regions across Asia. Over more than 8 hours of fierce battle, the first day’s matches have concluded, leaving us with these results:

 

Chinese teams performed admirably in this first round — Reversal Destiny and famed pub stars Ti9 both advanced successfully. Standby team G7, hailing from Taiwan, got their shot and played some excellent Dota, defeating Hong Kong’s JOCKZ to advance. Their next opponent will be the Vietnamese team 1st.VN. Singapore newcomers First Departure defeated Pacific after a hard-fought matchup, while the ever-familiar Mith.Trust of Thailand and Mineski of Philippine origin also advanced without much trouble.

Tomorrow at 1PM China time will see the start of the next round, the round of 16, and when the day ends only 8 teams will remain. The last 8 will then face an array of seeded teams such as LGD.int and Zenith.

BeyondtheSummit and LD will provide official English casting on the official English G-1 page at g1.2p.com.

About the G-1 Champions League

The G-1 Champions League is an esports brand and tournament pushed out by 17173.com. After three successful iterations of DotA competitions, in October of 2012 G-1 was the first to make the switch to Dota2, thus sounding the war drums of Dota2 competition in China. Following a period of careful preparation and planning, the fifth G-1 League is now upon us in all its glory! The prize pool for this tournament is over 330000 RMB (53000 USD), setting a new high, while also bringing fans and viewers an all-new format. There will be regional online preliminaries, divided between Asia, Europe, and Americas, and then three phases of offline competition following. The Asia region features open signups and preliminaries, while the Europe and Americas portion features invites of top teams to duke it out for the right to fly in to China for their chance at glory.

 

“G-League through my eyes” — a post-finals writeup by 17173’s Felix

Original: http://dota2.sgamer.com/news/201303/149412.html

Writer: Felix菜刀刃 of 17173

Foreword:

In this writeup, I’ll only talk about the actual competition at the finals, those that are here for gossip can turn away now.

A few days ago I was able to visit the Mercedes-Benz Center as a representative of a media organization. In name, I was there to report but in reality, I learned and saw more than anything. From the newsroom, to the various nooks and crannies of the venue, to the outer stands, backstage and player/team rest areas, media areas, I saw it all. More importantly, I was put up in 4 and a half star level accommodations, and with it came foreign waitstaff for breakfast, direct rides to and from the venue, and unlimited fruit and salad in the media room. So, okay, I guess you could consider my words below to be ‘soft’ for a reason, but I swear that all of it is the truth.

This is my response to that trending “7 best” piece written by a fan about G-League earlier this week (Dotaland note: this is referring to a satire piece written by a fan that criticized everything at the G-League — will summarize the criticisms in italics for each point)

Ticket pricing

First let’s talk ticket pricing. 100 RMB to go watch G-League, worth it or not? The fan piece compared G-League with StarsWar, WCG, and while this is certainly a legitimate angle from which to look at things, that doesn’t mean there aren’t other ways to look at it. First off, the venue for G-League is none other than the Mercedes-Benz Center. To be able to attend an event at a world-class facility such as this one, no matter if the event is a concert, or a sporting match, or a performance, 100 RMB is the absolute bottom line, or close to it. Secondly, the total investment towards G-League has topped 1 million RMB, and unlike other competitions, G-League does not have Grandpa Samsung, or Papa Tencent — ticket sales are a precious income stream. Third, live attendance at G-League was around 70%, so the argument that the tickets had been incorrectly priced seems to lose its strength based on that figure alone. Ticket pricing is one of those things where each person has their own limit, so let’s just recognize that and move on.

Service (no service at all, bad food, extortion pricing, long lines, everyone went hungry, made worse by the fact that spectators were not allowed to come back in if they went out to get food, and were not allowed to bring food in on their own in the first place)

The fan piece sarcastically pointed out the lack of food and refreshments, this is something that I also felt similarly on. I experienced a 15 RMB combo, which consisted of a piece of pure bread, and a cup of heavily watered down cola, what a rip off. For me, luckily I got to eat and drink as I pleased in the media room in back. Clever fans in the stands would have all snuck their own food in, but those that were too honest would only leave the night feeling famished. On this problem, even if Gamefy wanted to do soemthing, they’d face difficulties. For one, a venue like this wouldn’t ever allow events to freely hand out food and drink and thus affect the venue’s own food and drink business, and for another, it’s not as if Gamefy has the resources and manpower to feed some ten thousand spectators. If you think about it, this kind of thing is pretty common at all events of this size, and the real issue that caused this to be magnified was the fact that the finals competition took too much time, and I’ll address this next.

Competition schedule (long, tedious scheduling from 9am to past 10pm)

Four best-of-5s in a single day has never happened before, as the fan piece claims? In actuality, it happened at TI2. At TI2, for three days straight it was competition from 10 in the morning to 11 at night, for a total of 8 best-of-3s, 14 best-of-1s, and 1 best-of-5. All in all I counted 40 matches, averaging out to 13 matches a day. G-League was four best-of-5s, for a total of 16 matches, and in addition, I’m sure we all realize the difference in time required for an average match in SC2 or Warcraft3, compared with Dota2. So, like this, if the fan piece suggests that those who went to G-League should win an iron-man award, they should only get second place, as the fans in America for TI2 deserve first place. The scheduling was one of TI2’s few weaknesses, and we hear that this next time Valve will make improvements on it. In the same vein, BBKing has promised on weibo that G-League will compress their scheduling in the future as well.

Commentators (poor sound quality, poor hype and excitement, shallow)

This one I mostly agree with the fan piece. The sound quality in the venue had some problems, in some positions (such as where I was sitting), things were hard to hear because of echoing (I paid attention in middle school physics, ha). In most other places it was alright. Another issue was that at certain times, the commentators would be drowned out by the live crowd. Apart from raising the audio level, the commentary was also lacking in excitement and hype compared to Western and Korean counterparts, this has been a long-standing problem in Chinese commentators. As someone who has occasionally made cameos as a commentator, however, I understand that without 100% commitment and talent, it’s very difficult to do, so I won’t say more.

Interaction (weak, forced, lack of interaction and viewing of actual players and teams)

First of all, compared to WCG, the lack of interaction and close-ups with teams and players is something that comes down more to the venue itself. If you’re attending an NBA match, unless you’re at the players’ tunnel or you have courtside seating, you’d also lack any chance to get to see players up close. This is the same with G-League; with the situation at G-League, it would’ve been quite a disaster to attempt to allow ten thousand fans to go up and approach players for autographs. Here I want to make a small suggestion, perhaps we can arrange in the future a day before or after the event itself for player-fan interaction — for example a signing session, to allow room for interaction between players and fans? This could be something to consider in the future.

VIPs (live audience didn’t appreciate the singers, awkward)

It must be noted, our VIP performers were really very gracious. Their final performance was delayed by an hour, yet they still came out and performed all their songs very professionally. Maybe it was because I was in the lower stage and closer to the performance, but it seemed to be pretty good atmosphere down there. I could see outer stage spectators having trouble getting into it though. It has to be said though, Gamefy displayed some bold vision in combining big name performers with a finals event like they did. Additionally, the choices were fitting and suitable, and their styles seemed to match the kind of mentality that ‘esports’ displays — one of independence and chasing one’s own dreams, and the two worked together excellently. Overall, this try at a new thing was quite successful, and other competitions could learn from this.

Promotion (unrealistic, false advertising, exaggerated)

Not much to say about this one — the claim of “ten thousand” wasn’t off at all, no exaggeration there. My own estimate is that at the peak, attendance was around 15000, of course this might not be accurate. But those fans that I spoke with at the event all felt that it was over ten thousand. Considering max capacity of the venue was 18000, and the report was that it awas 70% attendance, these numbers all line up. As for forum fans claiming that only a few hundred people showed up: the inner stage alone held over a thousand people. I believe that the other at least 9000 people weren’t all planted there by Gamefy, nor were they holographic premonitions.

Conclusion

In the past I’d written pieces criticizing ACE League. Even though it wasn’t directed at the organizers, GTV, thinking back on it now I realize that that wasn’t the nicest of things to do, so here I extend an apology to those affected. The other thing was Gamefy’s daily show criticizing WCG. Nonetheless, no matter if it’s ACE or WCG, or G-League, everyone is working hard to advance esports in China, so let’s think from each other’s points of view.

If I were to give G-League a score out of ten, from a competition organizer’s perspective, I give it a full 10. The reason being, for an event like this, execution is much harder than it seems on paper. G-League not only brought to reality an unprecedented level of production, they also went beyond and managed things I had never even thought of before. There’s a slang saying that “if your steps are too big then you risk failure”, and G-League’s accomplishments here have been amazing, so I hope we can all give them more time with the weaknesses.

I don’t know if you all have this feeling, the one where you’re full of hope and energy and ready to chase your dreams, only to find that those around you have succeeded in doing so first. When I stepped into the Mercedes-Benz Center and looked up to see everything on the giant LED screens in the air, that was the feeling I had. It was joyous, envy, and a sense of loss. (Dotaland note: the writer of this, Felix, works with 17173 and G-1 League)

Competition organizers don’t need consolation, nor do they need sympathy, but they cannot lack the support of fans. Players and fans are our true deities, our god.

 

TongFu makes changes

Original: http://dota2.sgamer.com/news/201303/149387.html

LongDD leaves TongFu and is currently at LGD.cn on a trial status. The player he was rumored to replace, LGD.DD, has not however actually left LGD and is merely late joining up with the rest of the team due to needing surgery and recovery time.

The other change in TongFu comes in the form of Yaodao/Veronica, who had previously been rumored to have grown tired of competitive Dota and wished to retire. Now, he’s left TongFu and we’re all left wondering if this is the end for him, or if he’ll continue on elsewhere.

With these two departures, TongFu have brought in former For.Love player Banana, and yAobAi, formerly of PanDa, where he’d been embroiled in non-payment of salary issues. These two newcomers have all been teammates of Hao’s in the past, so teamwork should not be a big problem. And just like that, TongFu’s roster is complete once again, and surely their overall ability is worthy of anticipation.

TongFu.Dota:

CuZn (manager)
Hao
MU
SanSheng
Banana
yAobAi

Heads up: iG.YYF to be on Live on Three tonight

http://www.reddit.com/r/DotA2/comments/1a83ai/live_interview_with_igyyf_tonight_on_live_on/

In case you missed it — according to this reddit thread, fan favorite iG.YYF will be on Lo3 with Slasher, etc, for an interview. The interview responses will be translated live by Dota Chinese localization team lead HippoVic. Check the reddit thread for all details, stream links, etc!

 

Dotaland (bi)weekly recap: Feb 28 — Mar 13, 2013

The Chinese New Year holidays over, G-League finally saw its Grand Finals, and those finals witnessed iG taking a well-deserved victory. In other news, ZSMJ seems to have found a new home with VG, 17173 brings a new show based on finding new talent, and Perfect World partners up with Gamefy to bring a million-yuan Dota2 league to China. Last but not least, LanM shares with us an extremely insightful view into his life as a pro-gamer. All this and more, as the Dota scene in China picks up steam anew after their big holiday!

Feb 28

Chronicles of LanM: parts 4-5

Chronicles of LanM: parts 6-9

PLT/LanM’s deeply personal writing documenting his time in the pro scene, and how it has affected his life, his dreams, and more. Profound reading, definitely a bit sad, but provides a level of insight into the scene that is rarely available. Translated on Dotaland in three parts. (Oh, and yes, I know technically it’s “LaNm”, but this is what I’ve stylized it as for a while, so whatever. :P)

17173 introduces new weekly show focused on finding new talent

Every Friday evening, 17173 will have an episode of their new show, which focuses on giving newcomers — teams and players alike — a platform to learn, develop, and make a name for themselves in the hopes of joining the pro scene.

Mar 1

ZSMJ joining VG

Instead of having a team entirely his own, sponsored by someone related to LGD, as was rumored before, ZSMJ has joined VG instead. As of yet, his team’s roster has not been confirmed, although it is hinted that Chisbug will no longer be with him, while some of his other previously confirmed teammates will likely stay. This marks a second official Dota2 squad for VG.

Mar 6

RisingStars replaces PrettyHaw with xiaotuji

Xiaotuji, formerly of Noah’s Ark, joins RisingStars, replacing PrettyHaw.

Gamefy G-League preview and predictions

Their preview favored iG heavily, and it all proved to be correct, as iG swept to a 3-1 victory. Nonetheless, the writeup has some good analysis of the various positions and roles between the teams, with head to head comparisons and predictions. Worth a read even after the finals have ended.

Mar 8

Perfect World and Gamefy announce partnership

Said partnership will bring about a 1 million RMB Dota2 league in China, about the equivalent of 160k USD. Big money and ambitious undertones from Dota2’s official Chinese publisher, and now it looks like with the addition of Gamefy, one of China’s longest standing esports media organizations has joined the effort. Dota2 definitely on the upswing for 2013!

Mar 9

iG takes G-League Season 2 over LGD.int

By a score of 3-1, almost exactly as predicted, iG stormed to what most people viewed as an inevitable victory. LGD.int put up a good fight in games 3 and 4, but ultimately their early 2-0 deficit was too much to overcome. Well-deserved win, with a dominant overall performance by iG in this G-League.

iG takes G-League Season 2 Finals over LGD.int by a score of 3-1

iG takes G-League Season 2 Finals over LGD.int by a score of 3-1! These G-League finals were spectacular, and through a day of esports, the Dota2 finals came as the final (and arguably focal) event of the night. With the team intros playing, iG and LGD.int began their showdown. Ultimately iG emerged victorious by a score of 3-1. Having taken the first two games with relative ease against LGD.int, they needed a long game four to seal it against a much improved LGD.int showing in the latter two games of the match.

According to Gamefy, the organizers of the tournament, the G-League Season 2 Finals had a live attendance at the Shanghai Mercedes-Benz Arena of nearly 10,000 people. Nice crowd.

Vods of the G-League Season 2 Grand Finals of 2013 are listed below.

BTS vods:

joinDota vods: 1234

Chinese vods: HERE