SGamer interview with LongDD: I will grow old, but I will not leave

Oops, had this one backlogged. This is from May 15, a few days ago.

Original: http://dota2.sgamer.com/news/201305/150418_4.html

SGamer: Thank you to LongDD for doing this interview with SGamer.com. Earlier in the afternoon, you had told me that you were at the airport; where are you now?
LongDD: I’ve now arrived at the LGD team house.

SGamer: When you first left LGD a few days back, was there any anger?
LongDD: There wasn’t much anger, but there was a reluctatnce — I didn’t want to leave the pro scene, I didn’t want to give up on Seattle.

SGamer: Was it that once you left the team, LGD would have to play in the TI3 qualifiers? Additionally, something many people are curious about — when LGD first announced you as an official member, was there any contract signed?
LongDD: Indeed, because of my leaving the team, they would have to play in the qualifiers. My return this time is to accompany them along the way, to contribute that which I am able to. Everything was very rushed before so there was never any contract.

SGamer: LGD had mentioned in their earlier announcement that they had made efforts to keep you around by offering you other positions with the team, but you had declined. Why did you decline at first, and then return?
LongDD: Because I’d been playing professionally five years now, and had grown tired of floating around. After being out and about so many years, I wanted to go home. My role this time as a coach will still be a short one, just for a few days.

SGamer: Who contacted you to invite you back as coach? Does this all mean that you will still be leaving LGD after TI3?
LongDD: Xiao8 contacted me, and I agreed. There wasn’t much of a reason behind it, and if I had to say, it would be the fact that we’re all friends. After helping them make preparations for the TI3 qualifiers I’ll be leaving, so about 6 or 7 days…

SGamer: Why not choose to stick around with LGD, at least until after TI3?
LongDD: I will not stay, because I feel weary in the heart.

SGamer: Every in LGD is a veteran of the scene, so what will you mainly be responsible for?
LongDD: I’ve just arrived back so I’m still not sure exactly what. I think it’ll be things like summarizing results and strategies, making suggestions for improvements on things I see in 3v3 scrims, bans and picks, etc.

SGamer: How do you rate LGD’s current form? In terms of individual players do you think LGD can go toe-to-toe with iG?
LongDD: I’ve always felt that LGD has exceptional players in their team. Their loss in the DSL to VG, I feel, is only down to a lack of preparation.

SGamer: What do you think is the most important element of a typical competitive game now? Bans/pick stage?
LongDD: Nowadays in professional matches, the bans/picks determines something like 60-70% of the outcome. The rest of it is down to lane setups and how each lane fares, as well as performance and team execution. The reason I say this is because player skill is very similar between top teams now.

SGamer: Compared to the old mode of three bans in the first ban phase, what does the change to two bans bring?
LongDD: It means that strategies are more varied. Bans/picks become more difficult to get right, and thus require more out of each team in order to achieve success. It requires teams to know how to play more different styles. So competitive games nowadays possess a higher degree of tactical thought.

SGamer: What do you feel LGD’s greatest weakness right now?
LongDD: Mainly it is that they lack a wider array of styles. They must understand this, and practice some more combinations, and work on their mentality.

SGamer: Mentality? Are you saying their mentality right now isn’t in a good place?
LongDD: I personally feel that they need to try more different things; they can’t only always run the same exact things. The new styles coming from many different teams are things that cannot simply be ignored.

SGamer: After leaving LGD, you began making vods and streams. Has this been enjoyable for you, or have you still been thinking about……
LongDD: Playing pro? The professional lifestyle is a brutally competitive one. Without the chance of a good team, I don’t want to strive for it any longer. Streaming is quite fun, I had been spending 16, 17 hours a day doing it — putting my life into it, haha.

SGamer: Will you continue streaming after helping LGD with the TI3 qualifiers?
LongDD: Yes.

SGamer: Under your tutelage, how do you think LGD will do at G-1?
LongDD: I think they should be champions.

SGamer: What is training like for LGD right now? Are they mainly scrimming with the Int squad or with other teams?
LongDD: Yeah, the typical day is scrimming with various teams. During my time here I will help arrange some laning and bans/picks practices.

SGamer: Which teams do you scrim more with?LongDD: All about the same, we contact all of them.

SGamer: Do you feel that LGD is able to challenge iG’s position at the top?
LongDD: I feel that there is a possibility, and the possibility is a big one.

SGamer: Lastly, why don’t you bring this interview to an end?
LongDD: Thank you to those friends who have supported me all along. I will eventually grow old, but I will not leave.

G-1 Interviews Roundup: xiao8, Mushi, Faith, RSnake and LGD managers, and more!

Lots of interviews for G-1… check ’em all out at the G-1 portal. Previews and direct links below!

LGD.xiao8 talks about Group A

G-1 Phase 3 is set to begin on March 27, with the LGD derby between their int and cn squads leading off. In anticipation, we interviewed LGD.cn’s Director 8, xiao8, to learn more about how they’ve been doing lately!

Orange.Mushi: We hope to see you all in China!

The groups for Phase 3 of G-1 have begun. Malaysian powerhouse Orange has been grouped with three strong Chinese teams, and it remains to be seen whether Mushi can lead his team out of the surround. Let us see here what Mushi has to share with us all.

iG.Faith: Offline finals will be spectacular!

Powerhouse iG finally makes their appearance at Season 5 of the G-1 Champions League. We got an interview with iG support player Faith, who shared with us some of iG’s training and talked about his thoughts on this season’s G-1. Take a look below!

LGD.Pajkatt: G-1 is a lot of fun

Pajkatt talks about life in China, his role as carry, and more!

RSnake.JET: RattleSnake manager speaks

The manager sheds some light on this new team, composed of old veteran players.

LGD.Nic: LGD manager gives a glimpse into the world of LGD

In this interview with LGD’s Dota manager Nic (Chinese ID: Chaorenwa), he gives us an overview of the Int squad players, what they do in their spare time, how he got where he is today, and more. Read on below to take a step into the world of LGD!

 

iG takes G-League Season 2 Finals over LGD.int by a score of 3-1

iG takes G-League Season 2 Finals over LGD.int by a score of 3-1! These G-League finals were spectacular, and through a day of esports, the Dota2 finals came as the final (and arguably focal) event of the night. With the team intros playing, iG and LGD.int began their showdown. Ultimately iG emerged victorious by a score of 3-1. Having taken the first two games with relative ease against LGD.int, they needed a long game four to seal it against a much improved LGD.int showing in the latter two games of the match.

According to Gamefy, the organizers of the tournament, the G-League Season 2 Finals had a live attendance at the Shanghai Mercedes-Benz Arena of nearly 10,000 people. Nice crowd.

Vods of the G-League Season 2 Grand Finals of 2013 are listed below.

BTS vods:

joinDota vods: 1234

Chinese vods: HERE

 

Gamefy G-League preview and predictions: iG favored

Original: http://gleague.gamefy.cn/view_29633.html

Former professional player Sakray writes a G-League preview piece for Gamefy.

Bans picks analysis

After a long break between the G-League round of 8 and the upcoming finals, the two finals teams shouldn’t have much variation in previous patterns when it comes to bans and picks. Add this to the fact that overall, there haven’t been much new in terms of metagame development, so it’s safe to assume they’ll be fighting for similar bans and picks here.

In terms of the first two bans, iG should likely focus on stopping LGD.int’s favored jungle and roaming heroes (such as Chen), and it’s also very possible they use a ban on God’s Dark Seer or Shadow Fiend. As for LGD.int’s bans, even though iG is versatile to the point of it being impossible to ban everything for them, but it is still possible to see that iG relies heavily on heroes which use Blink Dagger, so Batrider or Brewmaster are good choices here.

For the first three picks, apart from fighting over core carries such as Lone Druid, Lifestealer, Anti-mage, etc, there will also be decisive picks revolving around core teamfight heroes such as LGD.int’s Chen and Enchantress, iG’s Batrider or Magnus. Also relevant here are hard support picks or solo mids, in order to solidify a basic core strategy.

As for the last three bans and last two picks, undoubtedly these will involve banning the opponents supports once a team has gotten their own supports, or the same with carries, followed by filler picks that complement the rest of the early picks. Additionally, if any team has a secret weapon or special tactics, this is when it will appear.

Pick predictions

iG: Brewmaster, Lone Druid, Rubick, Bounty Hunter, Lina
LGD.int: Dark Seer, Enchantress, Night Stalker, Luna, Shadow Demon

Head to head analysis

Zhou vs Pajkatt

From farming mechanics, to item builds, to late game experience, long-time carry Zhou fully exhibits the right to claim “number 1 carry”. After resolving previous issues in farm allocation, iG has managed to give Zhou plenty of room, and Zhou has indeed acquitted himself nicely. In comparison, Pajkatt, while perhaps not lacking in mechanics and skill, still has a long way to go before reaching the same level.

430 vs GOD

In terms of individual ability, the two solo mids of their respective teams are perhaps the closest. God, on the same level as players like Dendi, performed brilliantly in earlier competition, with excellent laning and last hitting, deadly ganking and dictation of tempo, good item usage and choices. So when faced with various solo mid greats, God absolutely does not lose out. If you need something to look forward to, then this matchup between God and 430 is it.

YYF vs Brax

Whereever YYF is, that is his home field. In the 3 role, Brax still has much room for growth, and this matchup is not only a winning opportunity for him, but also a chance to learn and develop. Hopefully this cheerful, optimistic fellow can keep it up, and ultimately learn those traits that are signature of YYF — calm, collected, patient, efficient, and able to take on the role of being a team’s “generator” in making things happen.

ChuaN vs Misery

In carefully watching iG’s replays, you will notice that no matter in terms of finding kills in lane, to teleporting to help countergank, to teamfight participation, to positioning, there is nothing to complain about in ChuaN’s play. He embodies a nearly ideal 4 position in his support-gank role. Apart from maybe a little bit of a liking for stealing kills, that is. As for Misery, he’s got a unique understanding of jungling, and if he gets Chen or Enchantress, there’s potential for him to create some problems for ChuaN and Faith.

Faith vs 1437

Zhou is iG’s eyes, 430 is iG’s hands, YYF is iG’s heart, ChuaN is iG’s blood, Faith is iG’s brains. To be able to play support in such a star-studded team and not fall by the wayside, Faith’s ability can only be described as unfathomably deep. 1437 performed decently in previous competition, but his performances were more linked to Misery’s than anything else. If he can successfully fulfill his own role while injecting more personal flavor into it, he can perhaps bring more life to LGD.int’s play.

Overall playstyle analysis

iG did not drop a single match in the earlier stages. Even though against LGD they met a certain degree of resistance, they ultimately showed their superior decision making ability. The “top three” of old has recently seen iG pulling ahead and away in all aspects, from bans and picks, to individual performances, to teamfights, and even as far as seeing superior creativity in cracking late0game stalemates. iG has indeed become the current world number 1 Dota2 team; the greatest impression this iG team gives is that they are un-beatable. Their playstyle is very efficient and clean: they rely on excellent individual skill to ensure laning goes well, then once key early items are farmed out, they rely on ChuaN and Faith’s roaming to make things happen and create space. Once they’ve achieved a certain advantage, they group up and take towers, always decisive in their decisions at this stage. If the opponent reacts less than perfectly, iG often takes kills in addition to towers, and they snowball out of control. If the oppponent defends effectively, iG quickly makes the decision to adapt. iG is rarely seen to be playing from behind, because they simply rarely fall behind in the early game. In all this, perhaps the best chance to find a hole in iG’s play is to go on all-out offense against them from the start.

LGD.int has not been together for long, yet have gone this far in G-League. Even though they’ve had tough challenges, their progress here is not an accident. Their strength comes from their fast learning; every mistake, defeat, or even spectacular performance from an opponent is something they learn from and absorb. Like a talented but unpolished fighter, their raw talent is enough to defeat many a master.

LGD.int favors jungling and then dual roaming. They tend to use an early Smoke gank in mid to help God open things up, and then shift into a trilane, utilizing controlled jungle creeps to harass the opposing carry’s growth. God will use all this to snowball while controlling runes. If not dealt with properly, teams find themselves in a cycle of teamfights against LGD.int with no space to farm and grow properly, and LGD.int will group up after their carry has core items out, utilizing the solo mid and carry’s earlier advantages to win fights. If LGD.int’s early game roaming and God’s growth can be countered, then LGD.int falters like a car without gas. If LGD.int wants to expand beyond this singular strategic mindset, then they not only need more from the 3 4 5 positions, they also need to show that Western creativity. Without trying, how to know it will not work?

Results prediction

iG 3 — 0.5 LGD.int

Looking at it from various angles, iG will ultimately win by relatively large margins. LGD.int’s 0.5 comes from the possibility of things such as God outplaying 430, or their potential at dominating teamfights. Worth looking forward to, either way, is the fact that both teams like to attack, and so no matter what happens, the matchup should be exciting for viewers!

Catch the G-League Season 2 2013 Finals online at: http://www.twitch.tv/gamefycng.gamefy.cn

 

G-League interview with iG.ChuaN: “We cannot allow LGD.int to win”

Original: http://gleague.gamefy.cn/view_28204.html

Gamefy: Congrats to iG for their 3-0 win over LGD.cn to make it to the G-League 2012 Season Finals. Say hello to our viewers?

ChuaN: Hi everyone, I am iG ChuaN, Wong Hock Chuan.

Gamefy: So far your team has been undefeated in this G-League, how are you able to achieve this?

ChuaN: Nothing special really, we just play our own positions well, and execute to the best possible.

Gamefy: Your teamfights are perfect, can you tell us who is usually supposed to initiate for you?

ChuaN: Usually it’s whomever feels there is an opening, and they just go!

Gamefy: Your Rubick earlier was spectacular, stealing Beastmaster’s Roar on multiple occasions and helping to lock down LGD’s main damage sources, any comments?

ChuaN: Mostly it’s about finding the right timing, and apart from that I think their Beastmaster’s skill progression had some problems today.

Gamefy: In the finals you will meet LGD.int, will you defeat them to defend your G-League title?

ChuaN: We will do our best. We cannot leave the title to a bunch of foreigners, just one foreigner in me is enough.

Gamefy: After the semi-finals there’s a period of time until the finals, what are your plans?

ChuaN: We’ll probably first break to celebrate the Lunar New Year, and then come back to make some preparations for the finals.

Gamefy: Though the Dota2 competition has come to a temporary halt, other G-League events such as the LoL and SC2 tournaments are still on-going, and iG has players in those as well. Anything you want to say to them?

ChuaN: Of course I hope that iG.LoL can defeat WE and take that championship, and in SC2 hopefully Xigua can once again take the title.

Gamefy: Alright, thank you for the interview.

 

 

G-League interview with iG.Faith: “defeating LGD to go on to the finals shouldn’t be a problem”

Original: http://gleague.gamefy.cn/view_28158.html

Gamefy: Congrats on your 2-0 lead over LGD.cn, say hello to our viewers?

Faith: Hi everyone, I am iG’s Faith.

Gamefy: Let’s start by talking about the games today, in the second game what caused your team to pick Juggernaut?

Faith: Because Juggernaut is pretty good in a trilane, plus he’s got a healing ward, which comes in useful against Keeper of the Light when we need to push.

Gamefy: Halfway through game two, things weren’t actually going so well for your team, what kind of changes did you make to turn things around?

Faith: Early on we had a tiny advantage from laning, so we wanted to force a fight. But then after a few fights we found out we couldn’t actually out-fight them, so we went decided to drag things out into late-game.

Gamefy: Before G-League began, iG had been busy with many events and promotions. How did you all so quickly get back into competition form and condition?

Faith: Because we’ve all come so far together, so our mutual understandings and teamwork all persist.

Gamefy: Yesterday Misery also mentioned that he had high hopes for you guys, do you feel that you can successfully defeat LGD.cn to advance to the finals?

Faith: I think there shouldn’t be too much of a problem.

Gamefy: Who do you think is stronger betwen LGD.int and LGD.cn?

Faith: I think LGD.cn is a bit stronger. Their play is more consistent, while LGD.int is still newer and more unknown so must be faced more cautiously.

Gamefy: Okay, thank you for the interview.

 

 

G-League semi-finals interview with TongFu.Sansheng

Original: http://gleague.gamefy.cn/view_28063.html

In last night’s G-League 2012 Season 2 Dota match, TongFu defeated ForLove by a score of 2-0 to advance to the semi-finals. Afterwards, we interviewed Sansheng, who had exceptional performance in the match. He not only gave us his thoughts on the match, but also responded to some rumors floating around on forums recently…

Gamefy: First off, congratulations to TongFu for their win over ForLove to advance to the semi-finals. Can Sansheng please analyze the match for us?

TongFu.Sansheng: Earlier today we had been talking about picking rosters better suited to us. Following adjustments from yesterday, we performed better today. Additionally, our opponent made some mistakes, so we managed to get the win.

Gamefy: After the match, (commentator) Haitao gave high marks for your performance, how do you rate yourself today?

TongFu.Sansheng: My performance today was indeed better than average, yesterday we were in relatively worse form. I actually don’t use Chen much, perhaps the opponent was unprepared for him.

Gamefy: In the semi-finals you will face LGD.int, have you guys analyzed this team before?

TongFu.Sansheng: Normally they often train with us. Their style and picks are all very precise and intentional. If it’s a pushing lineup, they can pull out many unexpected heroes, and create very logical combinations. They favor going hard with a defensive trilane against another trilane on the suicide lane, because foreign teams’ ace is early pushing. Each one of them has great individual ability; LGD.int is a formidable opponent.

Gamefy: Lately there has been quite a bit of talk regarding stuff about you, what’s that all about?

TongFu.Sansheng: To be honest, that’s all fake, because there really doesn’t exist anything of that sort. Some people have just spread falsehoods upon falsehoods, the resulting being very awkward for everyone. So, if all anyone has heard is rumors, there is no point at all to believe it.

Gamefy: If TongFu can defeat LGD.int, it will be the first time TongFu makes it to a G-League finals, and many of your fans will want to see this. Anything to say to these fans?

TongFu.Sansheng: Thank you to all the fans who have continued to support us, thank you to TongFu Bowl Porridge, and i-Rocks for their support, we will do our best to provide exciting matches for everyone.

 

 

G-League semi-finals interview with LGD.DD and LGD manager Nicholas

Original: http://gleague.gamefy.cn/view_28064.html

In last night’s G-League 2012 Season 2 Dota2 elimination match, LGD.cn managed to snatch a last-gasp victory against new and improving VG, and thus stride into the semi-finals. Afterwards, we got an interview with LGD player DD/Sc and LGD team lead Nicholas to hear what they had to say about this match, and any hopes for the semi-finals.

Gamefy: First, congrats to LGD for winning over VG and making it to the final four, how do you feel?

LGD.DD: I’m feeling decent, pretty happy.

Gamefy: Where do you think you lost in game two?

LGD.DD: We lost early game in the 3v3 lane. We did not deal with it very well, and then we made a bunch of mistakes, resulting in all three lanes growing very poorly. That tripped us up and we never recovered, so we lost.

Gamefy: In the beginning of the third game, you were also slightly behind. What kind of adjustments did you guys make to pull the game back, and ultimately achieve the win?

LGD.DD: Because VG is a new team, so we were waiting all along for them to make mistakes, since they cannot possibly be as experienced and savvy as teams like DK, iG, and shut their opponents out completely. They overextended in that assault on the top lane high ground, which let us counter-wipe them there. At that point, the game’s momentum had begun swinging back in our favor, and by the time we had two Sheepsticks on our team, the game was favoring us 60-40 at that point. In the end, their Lifestealer couldn’t buy back, and it was then that were sealed the win.

Gamefy: After having fought against VG, what thoughts do you have on this team?

LGD.DD: This team previously trained with us in Hangzhou, and we often went to each other’s team house to play. They’ve got excellent training environment and benefits, so if they can focus and continue improving, they will absolutely produce results.

Gamefy: Your opponents in the next match are iG, whom can be said to have cruised through their group like a hungry person eats soup. Facing a team in such great form as them, have you found any weaknesses with which to attack them?

LGD.DD: Let’s just hope they don’t drink us up like they drink soup, and we at least have some back and forth action.

Gamefy: Now that both LGD squads have made it into the semi-finals here, as team lead what are your feelings?

LGD.Nicholas: Very pleased. After all, G-League is one of the major competitions for us here in China. Our LGD.cn squad has been together for relatively longer, and have always had pretty good results, so their progress at this tournament was within my expectations, even if the path they’ve taken so far hasn’t been the smoothest. As for the LGD.int squad, their advancement from their group made me very happy. Because they joined LGD around the same time I was brought on, their achievements in just two months of time has left me really excited, and thanks goes to our boss for making such an epic decision in forming LGD.int.

Gamefy: Your two squads are facing iG and TongFu respectively, which of them do you think has the better chances of making it to the finals?

LGD.Nicholas: Shouldn’t say which is more likely, although LGD.int versus TongFu has slightly higher chances, while LGD.cn facing in-form iG will definitely have a tough fight. Of course, my hope is that both squads make it to the finals, but I feel that playing iG will be very hard.

Gamefy: If both squads make it to the finals, will there be any bonuses from the club?

LGD.Nicholas: Haha, after this interview I should call Ruru, and ask her what might come. Firstly the boss will certainly be delighted, and as for any bonus, it’ll have to wait ’till we have a team meeting.

Gamefy: There should be a gap between the semi-finals and finals due to Chinese New Year, how do you plan to handle that if one or both squads make it to the finals?

LGD.Nicholas: For LGD.int, they should be participating in some foreign online competitions, because in Europe and North America there are plenty of these kinds of competitions. Although, they’ll be in five different countries, and online conditions might be unstable, so they’ll probably mostly play some pubs. As for LGD.cn, because most of them are from Hunan, training should still be pretty convenient.

 

 

Mini interview with DK.Dai: “LGD.int will be very tough, we have some issues”

Dotaland note: Interesting bits of commentary from DK team members on LGD.cn’s loss as well at the end of this piece.

Original: http://gleague.gamefy.cn/view_27948.html

On Dec 26, Team DK, who had previously been crushed 2-0 by ForLove in the first match of the tournament, arrived at the venue to spectate the match between LGD.cn and LGD.int in the G-League Season 2 Dota2 offline tournament. After the first game in the match, Gamefy staff got a quick interview with DK’s Dai-god.

Q: Hello, Dai-god, say hello to Gamefy’s fans?

Dai: Hi everyone, I am DK’s Dai. My name is Zengrong Lei.

Q: Can you reveal to us why you guys are here watching this match?

Dai: Yesterday we lost to ForLove, today we’re here to take a look and scout out the match between LGD.cn and LGD.int.

Q: Yesterday you lost to ForLove, what was the cause of this?

Dai: Yesterday’s loss to ForLove was truly down to our own mistakes, in many places we didn’t play well enough. From our form, to our bans/picks, there were problems throughout.

Q: After losing to ForLove, your chances of advancing from your group aren’t looking great, how will you deal with this in upcoming matches?

Dai: Our next matches are against LGD.int and LGD.cn; both teams are very strong, plus LGD.cn has just won The Asia 2012 and will be on good form, so playing them will be exceptionally difficult.

Q: Then, after viewing their match today, any thoughts or plans on how to counter them?

Dai: Not really anything specific, the most important thing is still to play to our full potential.

Q: Thank you Dai-god for the interview.

The skies of change are always unpredictable — just after our interview with Dai, LGD.int posted their breathtaking 24-0 win over LGD.cn in game two to begin their turnaround.

Afterwards we also managed to speak with other DK members present at the venue and got their thoughts on the match between LGD.cn and LGD.int going on at the time. Super expressed that he was speechless, and that he couldn’t watch any longer. xB, Dai, and 357 all said that they felt LGD.cn tried to play too defensively and ‘camped’ too hard. BurNIng straight up exclaimed that LGD.int was impressive! And DK’s manager Farseer coolly analyized that, from the bans and picks it was already evident that LGD.int would win; they obviously had practiced this roster before, previously they had used the exact same roster before! Commnetator Nekomata (aka Danche 单车) thought that LGD.cn should really ban Chen — Enchantress with no jungle is useless, while Chen with no jungle can still push well. LGD.int’s dual gank worked well, leaving LGD.cn with no real options!

Analysis: Indeed as Farseer and Nekomata said, it was evident from the game that this was something LGD.int had practiced before. It is obvious that in the current patch version, ban/picks are very important, and LGD.cn in the third game decisively banned the excellent Chen, Luna, and Nyx. But nonetheless, for a top tier team such as LGD.cn to lose a game by 24-0… is still a bit hard to swallow.

Mini interview with LGD.Yao: “Against ForLove we must go all out, it is a must-win”

Original: http://gleague.gamefy.cn/view_27971.html

Dotaland note: Yao talks a bit about their loss to LGD.int, and upcoming match with ForLove

Q: Hello, Emperor-Yao, say hi to our viewers at Gamefy?

Yao: Hi everyone, I am LGD’s Yao, Zhengzheng Yao!

Q: In your match just now, your team lost to your teammates LGD.int, can you outline the reasons behind your loss?

Yao: The two games we lost were because they had good jungling heroes, which overpowered our trilanes. In 3v3 teamfights, our 4 and 5 position heroes were under-leveled, and because of this we were forced into a disadvantage in laning, resulting in more pressure on our lanes. Thus they gained control of the game’s rhythm, ultimately leading to our losing.

Q: Just now xiao8’s Beastmaster went summons as his first skill at level one, was this a purposeful tactic?

Yao: It wasn’t, it was because Steam had an issue, and caused him to skill the wrong thing.

Q: Can you detail exactly what it was, why Steam would have this problem?

Yao: Sometimes when reconnecting to Steam, it will reset all of your settings. This means that it reverts hotkeys to the QWER setup.

Q: Can you tell us what xiao8 originally planned to skill then?

Yao: Xiao8 originally was going to skill his axes. In Dota1 this would be the W hotkey, but because Steam reverted his hotkeys to the new ones, it caused him to skill the wrong thing. He obviously didn’t purposely learn the wrong skill.

Q: Now that you’ve lost to LGD.int, your group chances have gotten significantly more difficult. In your matchup against ForLove tomorrow, what do you think you guys need to focus on?

Yao: I think ForLove has been pretty strong lately, we will discuss specific things later before the match. The biggest thing is for us to be mindful of their heavy pressure in early and mid-game. We absolutely must take this match.

Q: Thank you Yao for the interview.

Analysis: After being crushed 24-0 in the second game against LGD.int, LGD.cn must have lost a lot of momentum and mental edge, which played into their deflating loss in game 3 to LGD.int. As for the 24-0 game, we along with most viewers are quite surprised. Normally similarly skilled teams will never produce such a lopsided score, especially when we’re talking about a top tier Chinese team. So this kind of score really has opened my eyes and excited me to the prospects of LGD.int’s skill. And the next match between LGD.cn and ForLove will thus become a key match for LGD.cn. If they lose again, then they will be as far from glory at this G-League as they could possibly be.