G-1 All-Star match voting on-going: Chinese All-Stars vs International All-Stars

As of the beginning of this week, G-1 has had a voting page active for fans to select all-star rosters for a Chinese versus Rest of World match to take place during day 1 of the G-1 Finals, May 24. The voting is open to all, and does not require an account. As of this post, it looks like the Chinese All-Star team will be BurNIng + iG, while the International All-Stars have three Alliance members accompanied by Korok and Net. While some of the vote leads are significant, nothing is quite set in stone yet, and some positions still remain close.

While voting is not over yet, we are past the halfway mark — so be sure to get your votes in now! All-Star match voting will conclude on May 20, and the match itself will take place on May 24.

http://g1.17173.com/voting/

Dota 2 Super League Preview

A quick preview of the groups and teams in the upcoming Dota 2 Super League…

The Dota 2 Super League (DSL) begins on May 10 in Shanghai, with 10 powerhouse teams congregating for a showdown via group stages, playoffs, elimination, and finals, for the chance at over 1 million RMB in prize money.

Group A sees a relatively larger gap in ability. Apart from it being expected that iG will top the group, all the other spots are up for grabs amongst the other teams.

1. iG: TI2 champions, widely recognized as the best team in the world currently, they’ve successfully dominated just about every major event in 2012 and 2013. Every position in the team is played at a world-class level. For iG, the only question is whether anyone else has the power in them to take them down, and challenge them for first in the group.
Star players: all of iG

2. LGD.cn: Third place at TI2, managed to defeat iG in G-1. However, they’ve undergone a series of changes lately, with LongDD leaving not long after joining, which highlights an element of instability within LGD.cn. Can LGD.cn show us a new face along with their recent changes?
Star players: xiao8, Sylar

3. Vici Gaming: A new team not long formed, yet the presence in their team of one of the three big carries of yesteryear, ZSMJ, brings a major talking point for viewers and competitors alike. Can VG achieve a top 3 finish in this group with such time-honored talent? And as a former LGD player, ZSMJ, who had once brought so much glory to his old team, will be looking to prove himself against them now. By his side, newcomer Cty is another point of interest to look forward to.
Star players: ZSMJ, Cty

4. TongFu: A team that seems to match the level of their opponents, strong when facing strong, weak when facing weak, they possess Hao and Mu, two top tier Chinese players, yet have been in terrible form recently. After switching out two players, can they re-discover their touch?
Star players: Hao, Mu

5. ForLove: One of the best of the second tier Chinese teams, ForLove has some history behind them, yet have always stuttered a bit when it came to results. They have fairly plentiful experience, yet haven’t found their own rhythm in making a breakthrough somewhere. Similar to TongFu, they’re appearing here after making rostre changes, and whether the changes will make the difference for them remains to be seen.
Star players: you, hanci

Group B sees a much closer spread in terms of team ability. Just who advances and who falls might come unpredictably. New teams in here may have new styles of play, DK itches to redeem themselves, and interest will be high in seeing whether LGD.int and Orange can break through in the Chinese scene.

1. DK: Predicting DK as first place here, isn’t necessarily because they are clear favorites in terms of ability in the group, but more because their past performances demand this kind of high expectation for them. They have the world’s greatest carry player, the Anti-Mage himself, BurNIng. They have trash talk king xB/rOtk, and they have Super, 357, and MMY, players who have won countless championships before. DK’s results in the past year have been poor, yet anyone who overlooks them does so at their own peril, because their experience and determination here will not be lacking — as long as they execute well, winning everything is not a dream
Star players: BurNIng, xB/rOtk

2. LGD.int: Runners up in the G-League 2012 Season 2, a team formed of players from five different countries. They train together with LGD.cn in Hangzhou, combining the light grace of European Dota with the steadiness of Chinese Dota, and this gives them more than enough to compete in group b. They’re the ‘foreigners’ Chinese team’.
Star players: God, Misery

3. Orange: The only true foreign team present here, representing the top of SEA Dota. Their star player and the heart of the team, Mushi, has been known for a long time with his stylish play and flashy antics. In the recent G-1 qualifiers, he led Orange to next offline stage, proving that they can stand amongst the best that China has to offer. As the sole truly non-Chinese team, can they make it all the way?
Star player: Mushi

4. RisingStars: Another new team, formed recently by former members of DT.Club and Noah’s Ark. They’ve got undeniable personal and team skill, but are lacking in match experience and adaptability. Their style tends to be over-aggressive, so a matchup with them in it is guaranteed to be exciting to watch. They also often bring out innovative tactics, and are a very imaginative team.
Star players: Super, Mofi

5. RattleSnake: A new team of old players, all of their members have rich experience. Their captain, Luo, is recognized as a master of strategy, and often brings unexpected picks and tactics. This team has been recognized as having great dark horse potential in the group.
Star players: Luo, LaNm

Source: http://dota2.17173.com/news/05062013/162347528_2.shtml

Perfect World’s Dota 2 Super League start date and groups revealed

The groups were determined by way of a draw, and are as below:

Group A: iG, LGD.cn, Vici Gaming, TongFu, For.Love
Group B: DK, LGD.int, Orange, RattleSnake, RisingStars

The matches will begin on May 10 at 19:00 China time, with VG vs LGD.cn

The rest of the schedule for the regular season of the league is below (all in Chinese time):

May 16: 20:00–23:00:A- TongFu vs Invictus GAMING
May 17: 20:00–23:00:A- ForLove vs LGD GAMING CN
May 18: 14:00–18:00:A- VICI GAMING vs ForLove
May 18: 20:00–23:00:A-LGD GAMING CN vs TongFu

May 23: 20:00–23:00:A- Invictus GAMING vs LGD GAMING CN
May 24: 20:00–23:00:B- NeoEs.Orange vs LGD GAMING INT
May 25: 14:00–18:00:B- LGD GAMING INT vs TEAM DK
May 25: 20:00–23:00:A- Invictus GAMING vs ForLove
May 30: 20:00–23:00:A- TongFu vs ForLove
May 31: 20:00–23:00:A- Invictus GAMING vs VICI GAMING
June 1: 14:00–18:00:A- VICI GAMING vs TongFu
June 1: 20:00–23:00:B- Rattle Snake vs Rstars Gaming
June 6: 20:00–23:00:B- TEAM DK vs Rstars Gaming
June 7: 20:00–23:00:B- LGD GAMING INT vs Rattle Snake
June 8: 14:00–18:00:B- NeoEs.Orange vs Rstars Gaming
June 8: 20:00–23:00:B- TEAM DK vs Rattle Snake
June 13: 20:00–23:00:B- NeoEs.Orange vs Rattle Snake
June 14: 20:00–23:00:B- Rstars Gaming vs LGD GAMING INT
June 15: 20:00–23:00:B- TEAM DK vs NeoEs.Orange

Perfect World 1M RMB tournament announce upcoming, Chinese beta still waiting…

Original: http://dota2.sgamer.com/news/201304/149901.html

After previous news reported that Perfect World and Gamefy had partnered up for a 1 million RMB prize Dota2 tournament later this year, we now learn that Perfect World is poised to officially announce details of the tournament later this month.

According to the SGamer source, the tournament will take place during May through June of this year, with the entirety of it being held locally in Shanghai. Ten teams will be invited and compete in a round-robin points-based format, with the ten teams to be announced!

The official announcement will come on Friday, April 19, at a press conference in Beijing.

Original: http://dota2.sgamer.com/news/201304/149902.html (not direct translation below)

According to this bit, the Chinese Dota 2 beta, which had previously been rumored to be making its debut in April, will inevitably be delayed further. The source reports that, in the words of an insider with access to information on the Chinese Dota 2 beta, the development of the Chinese game client has been delayed on the developers’ side — which we speculate to mean Valve. Either way, the actual Chinese game client has seen delays, and thus, the Chinese beta has been delayed as well.

Dota players in China are growing restless, however, and just how much longer this Chinese beta needs remains to be seen… But with the million RMB Perfect World tournament coming next month, it makes all the sense in the world to allow Chinese fans to watch the tournament and play the game at the same time. Let’s hope we see some real progress in the Chinese Dota 2 market soon.

G-1 Phase 3 Preview, interview with Chains.Johnny

More G-1 updates! Click through to the G-1 links, content inside provided by Dotaland via friends at 17173.

G-1 Phase 3 Preview: Champions, Challengers, and Chains

After a well-fought Phase 2 that saw some major upsets, we’re on the eve of the Phase 3 of Season 5 G-1 Champions League, 2013. With this marks the first appearance of the so-called ‘Big Three’ of China, in the form of iG, DK, and LGD.cn, accompanied by the lone non-Chinese top four finisher of last G-1, Orange. With only four spots available for Asian teams at the LAN finals, competition promises to be fierce, upsets possible, in G-1 as newcomers and the old kings of Dota alike fight it out for the right to compete offline for the largest Chinese Dota 2 prizepool to date. Season 5 of the G-1 Champions League continues with Phase 3.

ChainsStack.Johnny G-1 Interview: I want to go to China

The underdog in both of their encouters so far, Chains Stack has posted two upsets in the qualifiers for G-1 Champions League Season 5, first defeating For.Love by 2-1, then last night completing an impressive 2-0 victory over RisingStars to claim the group B spot to the next phase. After their latest success, G-1 got ChainsStack’s mid player Johnny for an interview, let’s take a look.

 

More G-1 Interviews: RSnake.Icy and TongFu.Mu

RSnake.Icy Interview: No reason to stop here

Icy of new team RattleSnake, featuring the veteran likes of LaNm, luo, Kabu, and Neo alongside him, gives an interview talking about G-1, the team, and his insight into playing Gyrocopter… Come read and learn, on the eve of RattleSnake’s Group A showdown against MUFC.

TongFu.Mu Interview: We want to beat Zenith

Unfortunately, shortly after this interview, TongFu lost their first round game 2-0 and crashed out, without getting the chance to fight Zenith as Mu wanted. Nonetheless, Mu gives some good answers here and it’s worth a read.

G-1 Champions League Season 5 qualifiers continue on. Catch the livestream and latest updates at the official G-1 portal!

 

G-1 Champions League Season 5 Interviews: KingJ, LaNm

Check out pre G-1 interviews with KingJ and LaNm, from 17173, organizers of the G-1 Champions League!

KingJ interview: Carry For.Love

After having been out of the spotlight for what seems like a long time, well-known player KingJ has returned to our view after joining For.Love. In upcoming G-1 Champions League matches, he’ll be playing with his new team, let’s all take a look at what he’s been up to lately!

LaNm interview: We’ve prepared

We got LaNm, of former EHOME fame, current RattleSnake player, to talk a bit about his new team, his thoughts on G-1 League Season 5, and more.

G-1 Champions League Season 5 qualifiers continue tonight. Catch the livestream and latest updates at the official G-1 portal!

G-1 League Season 5 phase one elimination report

Original: http://dota2.17173.com/news/03162013/215054299.shtml

Earlier today, the Asia preliminaries for the Season 5 G-1 League officially kicked off. These sign-up brackets involved teams from 11 countries and regions across Asia. Over more than 8 hours of fierce battle, the first day’s matches have concluded, leaving us with these results:

 

Chinese teams performed admirably in this first round — Reversal Destiny and famed pub stars Ti9 both advanced successfully. Standby team G7, hailing from Taiwan, got their shot and played some excellent Dota, defeating Hong Kong’s JOCKZ to advance. Their next opponent will be the Vietnamese team 1st.VN. Singapore newcomers First Departure defeated Pacific after a hard-fought matchup, while the ever-familiar Mith.Trust of Thailand and Mineski of Philippine origin also advanced without much trouble.

Tomorrow at 1PM China time will see the start of the next round, the round of 16, and when the day ends only 8 teams will remain. The last 8 will then face an array of seeded teams such as LGD.int and Zenith.

BeyondtheSummit and LD will provide official English casting on the official English G-1 page at g1.2p.com.

About the G-1 Champions League

The G-1 Champions League is an esports brand and tournament pushed out by 17173.com. After three successful iterations of DotA competitions, in October of 2012 G-1 was the first to make the switch to Dota2, thus sounding the war drums of Dota2 competition in China. Following a period of careful preparation and planning, the fifth G-1 League is now upon us in all its glory! The prize pool for this tournament is over 330000 RMB (53000 USD), setting a new high, while also bringing fans and viewers an all-new format. There will be regional online preliminaries, divided between Asia, Europe, and Americas, and then three phases of offline competition following. The Asia region features open signups and preliminaries, while the Europe and Americas portion features invites of top teams to duke it out for the right to fly in to China for their chance at glory.

 

“G-League through my eyes” — a post-finals writeup by 17173’s Felix

Original: http://dota2.sgamer.com/news/201303/149412.html

Writer: Felix菜刀刃 of 17173

Foreword:

In this writeup, I’ll only talk about the actual competition at the finals, those that are here for gossip can turn away now.

A few days ago I was able to visit the Mercedes-Benz Center as a representative of a media organization. In name, I was there to report but in reality, I learned and saw more than anything. From the newsroom, to the various nooks and crannies of the venue, to the outer stands, backstage and player/team rest areas, media areas, I saw it all. More importantly, I was put up in 4 and a half star level accommodations, and with it came foreign waitstaff for breakfast, direct rides to and from the venue, and unlimited fruit and salad in the media room. So, okay, I guess you could consider my words below to be ‘soft’ for a reason, but I swear that all of it is the truth.

This is my response to that trending “7 best” piece written by a fan about G-League earlier this week (Dotaland note: this is referring to a satire piece written by a fan that criticized everything at the G-League — will summarize the criticisms in italics for each point)

Ticket pricing

First let’s talk ticket pricing. 100 RMB to go watch G-League, worth it or not? The fan piece compared G-League with StarsWar, WCG, and while this is certainly a legitimate angle from which to look at things, that doesn’t mean there aren’t other ways to look at it. First off, the venue for G-League is none other than the Mercedes-Benz Center. To be able to attend an event at a world-class facility such as this one, no matter if the event is a concert, or a sporting match, or a performance, 100 RMB is the absolute bottom line, or close to it. Secondly, the total investment towards G-League has topped 1 million RMB, and unlike other competitions, G-League does not have Grandpa Samsung, or Papa Tencent — ticket sales are a precious income stream. Third, live attendance at G-League was around 70%, so the argument that the tickets had been incorrectly priced seems to lose its strength based on that figure alone. Ticket pricing is one of those things where each person has their own limit, so let’s just recognize that and move on.

Service (no service at all, bad food, extortion pricing, long lines, everyone went hungry, made worse by the fact that spectators were not allowed to come back in if they went out to get food, and were not allowed to bring food in on their own in the first place)

The fan piece sarcastically pointed out the lack of food and refreshments, this is something that I also felt similarly on. I experienced a 15 RMB combo, which consisted of a piece of pure bread, and a cup of heavily watered down cola, what a rip off. For me, luckily I got to eat and drink as I pleased in the media room in back. Clever fans in the stands would have all snuck their own food in, but those that were too honest would only leave the night feeling famished. On this problem, even if Gamefy wanted to do soemthing, they’d face difficulties. For one, a venue like this wouldn’t ever allow events to freely hand out food and drink and thus affect the venue’s own food and drink business, and for another, it’s not as if Gamefy has the resources and manpower to feed some ten thousand spectators. If you think about it, this kind of thing is pretty common at all events of this size, and the real issue that caused this to be magnified was the fact that the finals competition took too much time, and I’ll address this next.

Competition schedule (long, tedious scheduling from 9am to past 10pm)

Four best-of-5s in a single day has never happened before, as the fan piece claims? In actuality, it happened at TI2. At TI2, for three days straight it was competition from 10 in the morning to 11 at night, for a total of 8 best-of-3s, 14 best-of-1s, and 1 best-of-5. All in all I counted 40 matches, averaging out to 13 matches a day. G-League was four best-of-5s, for a total of 16 matches, and in addition, I’m sure we all realize the difference in time required for an average match in SC2 or Warcraft3, compared with Dota2. So, like this, if the fan piece suggests that those who went to G-League should win an iron-man award, they should only get second place, as the fans in America for TI2 deserve first place. The scheduling was one of TI2’s few weaknesses, and we hear that this next time Valve will make improvements on it. In the same vein, BBKing has promised on weibo that G-League will compress their scheduling in the future as well.

Commentators (poor sound quality, poor hype and excitement, shallow)

This one I mostly agree with the fan piece. The sound quality in the venue had some problems, in some positions (such as where I was sitting), things were hard to hear because of echoing (I paid attention in middle school physics, ha). In most other places it was alright. Another issue was that at certain times, the commentators would be drowned out by the live crowd. Apart from raising the audio level, the commentary was also lacking in excitement and hype compared to Western and Korean counterparts, this has been a long-standing problem in Chinese commentators. As someone who has occasionally made cameos as a commentator, however, I understand that without 100% commitment and talent, it’s very difficult to do, so I won’t say more.

Interaction (weak, forced, lack of interaction and viewing of actual players and teams)

First of all, compared to WCG, the lack of interaction and close-ups with teams and players is something that comes down more to the venue itself. If you’re attending an NBA match, unless you’re at the players’ tunnel or you have courtside seating, you’d also lack any chance to get to see players up close. This is the same with G-League; with the situation at G-League, it would’ve been quite a disaster to attempt to allow ten thousand fans to go up and approach players for autographs. Here I want to make a small suggestion, perhaps we can arrange in the future a day before or after the event itself for player-fan interaction — for example a signing session, to allow room for interaction between players and fans? This could be something to consider in the future.

VIPs (live audience didn’t appreciate the singers, awkward)

It must be noted, our VIP performers were really very gracious. Their final performance was delayed by an hour, yet they still came out and performed all their songs very professionally. Maybe it was because I was in the lower stage and closer to the performance, but it seemed to be pretty good atmosphere down there. I could see outer stage spectators having trouble getting into it though. It has to be said though, Gamefy displayed some bold vision in combining big name performers with a finals event like they did. Additionally, the choices were fitting and suitable, and their styles seemed to match the kind of mentality that ‘esports’ displays — one of independence and chasing one’s own dreams, and the two worked together excellently. Overall, this try at a new thing was quite successful, and other competitions could learn from this.

Promotion (unrealistic, false advertising, exaggerated)

Not much to say about this one — the claim of “ten thousand” wasn’t off at all, no exaggeration there. My own estimate is that at the peak, attendance was around 15000, of course this might not be accurate. But those fans that I spoke with at the event all felt that it was over ten thousand. Considering max capacity of the venue was 18000, and the report was that it awas 70% attendance, these numbers all line up. As for forum fans claiming that only a few hundred people showed up: the inner stage alone held over a thousand people. I believe that the other at least 9000 people weren’t all planted there by Gamefy, nor were they holographic premonitions.

Conclusion

In the past I’d written pieces criticizing ACE League. Even though it wasn’t directed at the organizers, GTV, thinking back on it now I realize that that wasn’t the nicest of things to do, so here I extend an apology to those affected. The other thing was Gamefy’s daily show criticizing WCG. Nonetheless, no matter if it’s ACE or WCG, or G-League, everyone is working hard to advance esports in China, so let’s think from each other’s points of view.

If I were to give G-League a score out of ten, from a competition organizer’s perspective, I give it a full 10. The reason being, for an event like this, execution is much harder than it seems on paper. G-League not only brought to reality an unprecedented level of production, they also went beyond and managed things I had never even thought of before. There’s a slang saying that “if your steps are too big then you risk failure”, and G-League’s accomplishments here have been amazing, so I hope we can all give them more time with the weaknesses.

I don’t know if you all have this feeling, the one where you’re full of hope and energy and ready to chase your dreams, only to find that those around you have succeeded in doing so first. When I stepped into the Mercedes-Benz Center and looked up to see everything on the giant LED screens in the air, that was the feeling I had. It was joyous, envy, and a sense of loss. (Dotaland note: the writer of this, Felix, works with 17173 and G-1 League)

Competition organizers don’t need consolation, nor do they need sympathy, but they cannot lack the support of fans. Players and fans are our true deities, our god.

 

iG takes G-League Season 2 Finals over LGD.int by a score of 3-1

iG takes G-League Season 2 Finals over LGD.int by a score of 3-1! These G-League finals were spectacular, and through a day of esports, the Dota2 finals came as the final (and arguably focal) event of the night. With the team intros playing, iG and LGD.int began their showdown. Ultimately iG emerged victorious by a score of 3-1. Having taken the first two games with relative ease against LGD.int, they needed a long game four to seal it against a much improved LGD.int showing in the latter two games of the match.

According to Gamefy, the organizers of the tournament, the G-League Season 2 Finals had a live attendance at the Shanghai Mercedes-Benz Arena of nearly 10,000 people. Nice crowd.

Vods of the G-League Season 2 Grand Finals of 2013 are listed below.

BTS vods:

joinDota vods: 1234

Chinese vods: HERE